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Mouthwashing chase sequences

No spoilers — shown by default

This guide covers pursuit sequences in Mouthwashing. Encounter details and solutions stay hidden until you choose to reveal them.

Late-game creature encounters and the graveyard fight are discussed below.

Light spoilers — premise and context

The pursuit sequences use different movement rules. Full spoilers reveal the named encounters and the actions for each one.

Full spoilers — story, solutions, facts and questions

Three chases, three rules. In the cargo maze, do not run. In the vent, keep moving and turn when the shape does. In the graveyard, pick up the revolver and land three hits.

Looking up a vent shaft ringed with axes
Steam store screenshot, Mouthwashing (app 2475490), checked 2026-10-28.
Bandaged crew member under a cracked red WARNING EMERGENCY sign aboard the Tulpar
Steam store screenshot, Mouthwashing (app 2475490), checked 2026-10-28.

What I saw

This guide compares public written sources checked on 2026-10-28. No gameplay test was performed. Specific details supported by only one source are labeled below.

Cargo and vent

The blind beast: walk, stop when it is close, and do not sprint. Noise and movement while it is near get you hit. The horse-maze page repeats the route note: the path to the statue is on the left of the broken bridge.

In the vent sequence, move away from the centipede shape and take the opposite direction at its appearances. The community Polle article is the sole written source used here for this directional rule. No exact turn-by-turn route has been independently checked.

Graveyard

The revolver is on the floor near the tied-up Swansea before the graveyard transition. Equip it, then listen for footsteps in the graveyard and shoot when he appears. Cybersport says three successful hits are needed, with a restart if he reaches you; the chapter article also describes three shots.

Keep the gun ready and use cover behind you to reduce approaches from the rear. That tactic is from Cybersport (single source). A fixed delay after a sound cue has not been reverified and is not a requirement in this guide.

Clear the three chases

  1. Cargo. Do not run. Stop when the beast is near.
  2. Vent. Keep moving and turn away from the centipede.
  3. Graveyard. Take the revolver and hit three times. A grab restarts the section.

Checked facts

ItemWhat the sources saySource
CargoDo not runTwo guides · Source links
VentKeep movingMouthwashing Wiki: Polle, single source · Source links
GraveyardThree revolver hitsTwo guides · Source links
RestartBeing caught resets the sectionGuides · Source links

Questions

How do you survive the Mouthwashing chases?

Do not run from the blind beast, keep moving in the vent, and land three revolver hits in the graveyard.

Where is the gun?

On the floor near the tied-up Swansea in the room before the graveyard transition, according to Cybersport.

What if I die?

The section restarts.

Is The Good Ending here?

Letting Swansea kill you ten times in the graveyard is that achievement. It is not a second story ending.

Can I sprint the cargo maze?

The guides say no. Sprinting is how you get caught.

Keep reading

Horse mazeThe beast’s routeGood EndingThe achievementSwanseaWho is in the graveyardIndexOther gates

Sources

Last checked . Page updated .